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上个版本: 只是用到ctypes进行传输, 这次将python服务端更改为C++服务端,方便后续维护.
本文实现功能: python传输图片给C++, C++接受图片后对图片进行处理,并将结果返回给python客户端, pass image from python to C++
C++ 服务端
.h文件
注意文中的model
// .h
#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <netinet/in.h>
#include <signal.h>
#include <opencv2/opencv.hpp>using namespace std;
using namespace cv;class ModelManager;class ServerManager
{
private:int m_port;char *m_addr;cv::VideoCapture m_cap;int m_server;int m_accept; // client conn
public:bool initialization(const int &port, const cv::VideoCapture &cap, char *addr = nullptr);bool initialization(const int &port, char *addr = nullptr);bool build_connect();bool acceptClient();void error_print(const char *ptr);bool free_connect();bool send_data_frame(ModelManager& model);bool receive_data_frame(cv::Mat &frame, ModelManager& model);
};
.cpp文件
#include "ServerManager.h"
#include "ModelManager.h"
#define BUFFER_SIZE 65538void ServerManager::error_print(const char * ptr) {perror(ptr);exit(EXIT_FAILURE);
}bool ServerManager::initialization(const int& port, const cv::VideoCapture& cap, char* addr){m_port = htons(port);m_addr = addr;m_cap = cap;return true;
}bool ServerManager::initialization(const int& port, char* addr){m_port = htons(port);m_addr = addr;return true;
}bool ServerManager::build_connect() {struct sockaddr_in server_addr;bzero(&server_addr,sizeof(server_addr));server_addr.sin_family = AF_INET;server_addr.sin_addr.s_addr = m_addr?inet_addr(m_addr):INADDR_ANY; server_addr.sin_port = m_port;// create socket m_server = socket(AF_INET, SOCK_STREAM, 0);if(m_server < 0)error_print("socket bind error");// can reuse portint on = 1;if(setsockopt(m_server,SOL_SOCKET,SO_REUSEADDR,&on,sizeof(on)) < 0)error_print("setsockopt error");// bind addrif(bind(m_server, (struct sockaddr*)&server_addr, sizeof(server_addr)) < 0)error_print("bind error");// listen only one clientif(listen(m_server, 1) < 0)error_print("listen failed");cout << "ServerManager is listening, plesae wait..." << endl;return true;
}bool ServerManager::acceptClient(){struct sockaddr_in accept_addr;socklen_t accept_len = sizeof(accept_addr);bzero(&accept_addr,sizeof(accept_addr));// accept client connectionif((m_accept = accept(m_server,(struct sockaddr*)&accept_addr,&accept_len)) < 0)error_print("accept error");std::cout << "Connection established" << std::endl;return true;
}bool ServerManager::send_data_frame(ModelManager& model) {char *json_output = nullptr;json_output = model.createJson();if (json_output == nullptr) {return false;}// printf("send data %s\n", json_output);// just send json_output, dont memcpy new char*!!! it wastes me two hours// send jsonint result = send(m_accept, json_output, strlen(json_output), 0);if (result == -1) {cout << "send fail" << endl;return false;}return true;
}bool ServerManager::receive_data_frame(Mat& frame, ModelManager& model) {// recv frame sizeint data_size;if (recv(m_accept, &data_size, sizeof(data_size), 0) != sizeof(data_size)) {// when client close, then close connectionclose(m_accept);cout << "close connection to client" << endl;acceptClient(); // restart a new accept, to accept new connectionreturn false;}cout << data_size << endl;// recv frame data// char buf[data_size];// std::vector<uchar> decode;// int bytes_received = 0;// do// {// int nBytes = recv(m_accept, buf, data_size - bytes_received, 0);// for (int i = 0; i < nBytes; i++) // maybe can use memcpy, maybe faster// {// decode.emplace_back(buf[i]);// }// cout << bytes_received << endl;// bytes_received += nBytes;// } while (bytes_received < data_size);char *recv_char = new char[data_size];std::vector<uchar> decode(data_size, 0);int index = 0;int bytes_received = 0;int count = data_size;while (count > 0)// if count >= 0, dead loop{int iRet = recv(m_accept, recv_char, count, 0);if (index >= data_size) index = data_size;memcpy(&decode[index], recv_char , iRet);index += iRet;if (!iRet) { return -1; }count -= iRet;}// decode messageframe = imdecode(decode, cv::IMREAD_COLOR);// push into Model's queueMatmodel.mtxQueueImg.lock();model.queueMat.push(frame);model.mtxQueueImg.unlock();return true;
}bool ServerManager::free_connect() {m_cap.release();close(m_accept);close(m_server);return true;
}
C++ model部分代码
.h文件
#pragma once
#include "CV_Classify.h"
#include "CV_Detect.h"
#include "ServerManager.h"
#include <opencv2/opencv.hpp>
#include <mutex>
#include <queue>
#include <unistd.h> // usleep
#include <thread>
#include "cJSON.h"
#include <string>using namespace std;
using namespace cv;class ModelManager{
public:Detect objdetect;Classify objclassify;std::mutex mtxQueueDet; // mutex for detect queuestd::mutex mtxQueueImg; // mutex for image queuestd::mutex mtxQueueCls; // mutex for classify queuestd::queue<cv::Mat> queueMat;std::queue<ObjDetectOutput> queueDetOut;// Detect queuestd::queue<ObjClassifyOutput> queueClsOut;// Classify queuebool DetectFlag = true;bool ClassifyFlag = true;bool empty_flag = false;friend class ServerManager;
public:void initDetectModel() ;void initClassifyModel() ;void DetectImg();void ClassifyImg();void getClsResult(ObjClassifyOutput &output);// ObjClassifyOutput getClsResult();char* createJson();
};
.cpp文件
部分有删减,createJson可参考使用,利用json来传递值
#include "ModelManager.h"void ModelManager::initDetectModel()
{std::string config_path = "DetectConfig.yaml";objdetect.Init(config_path, 1);
}
void ModelManager::initClassifyModel()
{std::string config_path = "ClassiflyConfig.yaml";objclassify.Init(config_path, 1);
}void ModelManager::DetectImg()
{DetectInput detect_input;DetectOutput detect_output;cv::Mat frame;size_t mm = 0;while(1){ if (queueMat.empty()) {if(!DetectFlag){break;}usleep(2000);continue;}// get image from queueMatmtxQueueImg.lock();frame = queueMat.front();queueMat.pop();mtxQueueImg.unlock();// run modelobjdetect.Run(detect_input, detect_output);// push detect result into queueDetOutmtxQueueDet.lock();queueDetOut.push(detect_output);// cout << "detect run !!" << endl;mtxQueueDet.unlock();}return;
}
void ModelManager::ClassifyImg()
{ObjClassifyInput input;ObjClassifyOutput output;cv::Mat frame;Detoutput detect_result;while(1){if (queueDetOut.empty()) {if(!ClassifyFlag){break;}usleep(2000);continue;}// get detect from queueDetOutmtxQueueDet.lock();detect_result = queueDetOut.front();queueDetOut.pop();mtxQueueDet.unlock();// run modelobjclassify.Run(input, output);// push cls result into queueClsOutmtxQueueCls.lock();queueClsOut.push(output);mtxQueueCls.unlock(); }return;
}void ModelManager::getClsResult(ObjClassifyOutput& output){if (queueClsOut.empty()){output.object_list.object_num = -1; // -1 is now empty;return; // must return in thread otherwise cant use &output}output = queueClsOut.front();queueClsOut.pop();return;
}char* ModelManager::createJson() // dont know why cant use &value, need return value
{mtxQueueCls.lock();ObjClassifyOutput output;getClsResult(output); mtxQueueCls.unlock();if (output.object_list.object_num == -1){return nullptr;}// prepare send data jsoncJSON* json_object_list = NULL;cJSON* json_ObjClassifyOutput = NULL;json_ObjClassifyOutput = cJSON_CreateObject();json_object_list = cJSON_CreateObject();cJSON_AddItemToObject(json_ObjClassifyOutput, "object_list", json_object_list);int obj_num = output.object_list.object_num;cJSON_AddNumberToObject(json_object_list, "object_num", obj_num);for (int i = 0; i < obj_num; ++i){cJSON* json_object = cJSON_CreateObject();cJSON* json_box = cJSON_CreateObject();cJSON_AddNumberToObject(json_box,"x", output.object_list.object[i].bbox.x);cJSON_AddNumberToObject(json_box,"y", output.object_list.object[i].bbox.y);cJSON_AddNumberToObject(json_box,"w", output.object_list.object[i].bbox.w);cJSON_AddNumberToObject(json_box,"h", output.object_list.object[i].bbox.h);cJSON_AddItemToObject(json_object,"bbox", json_box);cJSON_AddNumberToObject(json_object, "classes", output.object_list.object[i].classes);cJSON_AddNumberToObject(json_object, "objectness", output.object_list.object[i].objectness);// double prob = output.object_list.object[i].prob;// cJSON_AddNumberToObject(json_object, "prob", prob); // pointer cant use?string str = "object" + to_string(i);cJSON_AddItemToObject(json_object_list, str.c_str(), json_object);// printf("prob: %f", output.object_list.object[i].prob);}char* json_output = cJSON_Print(json_ObjClassifyOutput);cJSON_Delete(json_ObjClassifyOutput);return json_output;
}
C++ 服务端运行
#include <../include/ServerManager.h>
#include <../include/ModelManager.h>
#include <thread>
#define PORT 8080
void recvServer(ServerManager& s, ModelManager& model){int idx = 0;while (true){// auto start = std::chrono::steady_clock::now();cv::Mat frame;s.receive_data_frame(frame, model);// cal time cost// auto end = std::chrono::steady_clock::now();// std::chrono::duration<double, std::milli> elapsed = end - start;// std::cout << "recv execution time: " << elapsed.count() << " ms\n";if (frame.empty()) {usleep(2000);continue;}// cv::imwrite("image"+to_string(idx++)+".jpg", frame);std::cout << "Image " << idx++ <<" received !!" << std::endl;}
}void sendServer(ServerManager& s, ModelManager& model){while (true){if (s.send_data_frame(model)) {cout << "send success!!" << endl;cout << endl;}else{// cout << "send fail!!" << endl;usleep(2000);}}
}int main()
{ServerManager s;ModelManager model;model.initDetectModel();model.initClassifyModel();cout << endl;s.initialization(PORT);s.build_connect();s.acceptClient();thread recv_server(recvServer, std::ref(s), std::ref(model));thread send_server(sendServer, std::ref(s), std::ref(model));thread detect(&ModelManager::DetectImg, &model);thread classfy(&ModelManager::ClassifyImg, &model);detect.join();classfy.join();recv_server.join();send_server.join();return 0;
}
python客户端
import json
import socket
import struct
import time
from multiprocessing import JoinableQueue
from threading import Threadimport os
from natsort import ns, natsortedhost = '192.168.0.2' # '192.168.0.2' 'localhost'
port = 8080def img_encode(img_path):img = cv2.imread(img_path)# img = cv2.resize(img, (500, 500), interpolation=cv2.INTER_CUBIC)img_param = [95] # 图片压缩率0-100_, img = cv2.imencode('.jpg', img, img_param)img = img.tobytes()return imgdef img_product(img_queue, path, path_mode='image'):if path_mode == 'image':image = img_encode(path)img_queue.put(image)elif path_mode == 'dir':dir_list = os.listdir(path)files = natsorted(dir_list, alg=ns.PATH) # 顺序读取文件名for filename in files:img_path = path + '/' + filenameimage = img_encode(img_path)img_queue.put(image)img_queue.put('E')img_queue.join()def server_consumer(img_queue):while True:start = int(round(time.time() * 1000))# 1. get img from queueimg_obj = img_queue.get()img_queue.task_done()# get end signalif img_obj[0] == 'E':client.close()break# 2. send package(img_bytes_size, img_bytes)pack_size = struct.pack("i", len(img_obj))client.send(pack_size + img_obj)end = int(round(time.time() * 1000))data = client.recv(65536)json_str = data.decode('utf8', 'ignore').strip(b'\x00'.decode())results = json.loads(json_str)end = int(round(time.time() * 1000))end_time = time.strftime("%Y-%m-%d %H:%M:%S", time.localtime())print('send and recv cost time: ', (end - start))print(results)if __name__ == '__main__':client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)client.connect((host, port))img_dir = 'data'one_img = './data/image.jpg'mode = 'dir'img_jq = JoinableQueue()producer = Thread(target=img_product, args=(img_jq, img_dir, mode,))consumer = Thread(target=server_consumer, args=(img_jq,))producer.daemon = True # set daemon but not set join()producer.start()consumer.start()# producer.join() // 让生产者先关闭,防止close错误consumer.join()
总结
- 其实这个项目真正做完感觉还是挺简单, 就是对socket通信不太熟悉, 以及传图片没做过.
- 实际上传图片只需要读取图片后,imencode,然后tobytes,最后发送size和data即可.而接受端只需要拼接数组,然后imdecode即可.
- 另外传输结果的话利用json传输可以让结果可读性可高, 传输也比较方便, 当时copy别人的发送代码, 没有细看,导致使用memcpy让json格式乱码,导致无法解码json.
- 如果你感觉接收端没问题,一定要看看发送端.
- 之后的新任务就是视频传输利用rtsp流,敬请期待
参考博客
- use memcpy in receive_frame function if you want,对应github地址
- a pure client and server code to create a simple demo
- 如果用ctrl+z中断,可能导致address in use,使用bg/fg
- 用户可以使用fg/bg操作继续前台或后台的任务,fg命令重新启动前台被中断的任务,bg命令把被中断的任务放在后台执行
- zmq send img
- 优化imdecode速度,本代码未使用
- 视频传输跟图片传输差不多
- Linux c++获取本地毫秒级精确时间
- 如果不想用json,可以试试struct
- 利用json来传输分类结果